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000070_owner-lightwave-l _Fri Mar 3 14:49:53 1995.msg
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From: jkrutz@meta.burner.com (Jamie Krutz) ()
To: lightwave-l@netcom.com
Subject: Re: brick
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In article <398960XXXXX@ACS.VIRGINIA.EDU> "Erik C. Elvgren" <UCII@sysm.acs.virginia.edu> writes:
> Hi LW users...
> I am in the lengthy process of modelling Thomas Jefferson's Rotunda b
> uilding on the UVA campus. I am looking for the best way to get the "b
> rick" surface of the building to look real. Does anyone know of a way
> to generate a brick pattern on the surface of the walls that won't alia
> s too much if I fly at the building from a distance? My other concern
> is that I want the bricks to look real...would I be better off planar i
> mage mapping the surface with a video still of the real thing?
> Any suggestions would be appreciated.
> Erik
> ucii@sysm.acs.virginia.edu
> P.S. No time frame deadline on this one.
>
The new ImageFX 2.0 comes with many textures for use
with its new texturing features. These textures are small
b/w images that are also very useful for bump mapping
in LightWave. One of the textures is a seamless brick
pattern (in other words LW can tile it seamlessly).
I used it on a project (to create a school building) in LW
and it worked great.
Alternatively it wouldn't be that hard to draw your own
brick texture.
Regards,
-Jamie